Articles
Articles
Leider, A. & Li, S. (In Press) Brain-Computer Interactions in Extended Reality with Artificial Intelligence and Cloud Computing, In Proceedings of the International Conference on AI x Multimedia (AIxMM), Laguna Hills, California, February 3-5, 2025, IEEE. (Acceptance rate: 25%)
Li, S.,& Luo, H. (2024). EEG-Based User Identification in Gaming: Comparative Analysis of Emotion Simulations. In Proceedings of the 8th International Conference on Computer Science and Artificial Intelligence (CSAI), pp. 412-417, ACM.
Li, S.,& Liu, X. (2022). Toward a BCI-Based Personalized Recommender System Using Deep Learning. In Proceedings of the 8th IEEE International Conference on Intelligent Data and Security (IDS), pp. 180-185, IEEE. (Acceptance rate: 14.75%)
Li, S., & Qiu, M. (2020). Authentication Study for Brain-Based Computer Interfaces Using Music Stimulations. In Proceedings of the 20th International Conference on Algorithms and Architectures for Parallel Processing (ICA3PP), pp. 663-675. Springer, Cham. (Acceptance rate: 28.68%)
Li, S., Marino, L., & Alluri, V. (2020). Music Stimuli for EEG-Based User Authentication. In Proceedings of the 33rd International Florida Artificial Intelligence Research Society Conference (FLAIRS), pp. 100-105. AAAI Press.
Li, S., Savaliya, S., Marino, L., Leider, A. M., & Tappert, C. C. (2019). Brain Signal Authentication for Human-computer Interaction in Virtual Reality. In Proceedings of the 22rd IEEE International Conference on Computational Science and Engineering (CSE), pp. 115-120. IEEE. (Acceptance rate: 19.83%)
Li, S., & Cha, S. H. (2019). Feature Extraction Method for EEG based Biometrics. In Journal of Physics: Conference Series (Vol. 1229, No. 1, p. 012036). IOP Publishing.
Li, S., & Cha, S. H. (2019). Feature Extraction based on High Order Statistics Measures and Entropy for EEG Biometrics. In Proceedings of the 7th IAPR/IEEE International Workshop on Biometrics and Forensics (IWBF), pp. 1-6. IEEE.
Li, S., Cha, S. H., & Tappert, C. C. (2018). Biometric Distinctiveness of Brain Signals Based on EEG. In Proceedings of the 9th IEEE International Conference on Biometrics Theory, Applications and Systems (BTAS), pp. 1-6. IEEE.
Li, S., Leider, A., Qiu, M., Gai, K., & Liu, M. (2017). Brain-based Computer Interfaces in Virtual Reality. In Proceedings of the 4th IEEE International Conference on Cyber Security and Cloud Computing (CSCloud), pp. 300-305. IEEE. (Reported by IEEE Innovation Spotlight)